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Do I need the Lightmass to fill the whole landscape? (Lighting build is still at 0%)

alt text

It's been like this for a while now. Please tell me what I should show you to fix this. (i.e. compile status, more pictures, etc.)

Product Version: UE 4.12
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asked Aug 24 '16 at 07:14 PM in Using UE4

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tetsumi96
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avatar image Steve Hardister ♦♦ STAFF Aug 25 '16 at 06:50 PM

Hi tetsumi96,

Are you on a Mac or PC? If on a Mac, try this solution:

Build Lighting stuck at 0%

If on a PC, click the Swarm Agent icon in the lower right hand corner of the task panel to open, and see if there are any errors occuring:

SwarmAgent

Lastly, make sure you are using a Light Importance Volume to minimize the area UE4 is rendering in hi-res, otherwise the area is massive and takes a very long time to build. Please review this documentation:

Lightmass Basics

Let me know if none of these resolve your issue -remember to respond with whether you are on a Mac or PC.

Thanks,

Steve H.

swarmagent.png (11.2 kB)
avatar image tetsumi96 Aug 25 '16 at 07:23 PM

I'm on a Mac.

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1 answer: sort voted first

And thanks for replying, actually I restarted the engine and it builds fine now, but I will look at this for reference in the future! Should I promote it to the answer?

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answered Aug 25 '16 at 07:29 PM

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tetsumi96
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avatar image Steve Hardister ♦♦ STAFF Aug 25 '16 at 07:39 PM

Thanks for posting what you did to resolve the issue. This might be all it takes for someone experiencing the same issue so I've promoted it to the answer.

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