I want to know if i’m using a dedicated server when the level makes a save object is it saved to the server or to the computer of a connected client?
p.s. sorry if this makes no sense but i’m very new to ue4 and was just curious about this topic
I want to know if i’m using a dedicated server when the level makes a save object is it saved to the server or to the computer of a connected client?
p.s. sorry if this makes no sense but i’m very new to ue4 and was just curious about this topic