Anim Blueprint not entering transistion while walking

My Blueprint:

When my character is stationary and i press ctrl it crouches, speed goes to 200 and when i release it, it uncrouches, speed goes to 600. Like it should be.

BUT: When my character is walking(holding w) and i press ctrl: speed goes to 200 but it keeps using the idle/run blendspace.

What am i doing wrong here, it should also enter the transition while walking, shouldn’t it?

note: both idle/run and crouch are using 2d blendspaces

Are you pressing the LEFT control? Maybe its a simple mistake.

yes, and it works when i am not walking

If someone as the same problem, i got it working in the preview window