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Anim Blueprint not entering transistion while walking

My Blueprint: bp1 bp2

When my character is stationary and i press ctrl it crouches, speed goes to 200 and when i release it, it uncrouches, speed goes to 600. Like it should be.

BUT: When my character is walking(holding w) and i press ctrl: speed goes to 200 but it keeps using the idle/run blendspace.

What am i doing wrong here, it should also enter the transition while walking, shouldn't it?

note: both idle/run and crouch are using 2d blendspaces

Product Version: Epic Games Launcher
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asked Aug 24 '16 at 08:07 PM in Using UE4

avatar image

Ingmar05
10 6 9 16

avatar image tetsumi96 Aug 24 '16 at 08:17 PM

Are you pressing the LEFT control? Maybe its a simple mistake.

avatar image Ingmar05 Aug 24 '16 at 08:45 PM

yes, and it works when i am not walking

avatar image Ingmar05 Sep 08 '16 at 10:23 AM
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