Game Camera Moves to Editor Cameras Position

The game camera moves towards the editor cameras position. It no longer has the correct parent (it rotates around itself rather than root)

Modifying anything and not saving or compiling seems to increase the chances of it happening (which are already rather high).

When the camera is in the correct position, it no longer receives input.

Hi ZafoTheGreat,

I downloaded your project, however I am not certain what I should be looking for or what steps I should take to reproduce this on my end. Can you clarify what exactly is occurring and what I should do to reproduce it with the project provided? I’ll be happy to take a look and see if I can recreate the error on my end.

Ahh, the problem was improper pawn possession. It’s fixed.

Just clicking play a few times does it for me. Making changes to the blueprint increases the chances.

I’m happy to hear this is no longer occurring for you. I am marking this as answered for tracking purposes.