How to remove part of mesh(just like the door and window in the real world)
Hi there. Now I have two GameObject.One is the wall object,the other one is the window object. I want to eliminate some part of the wall object where the window object locate,just like the room in the real world..When the window is on wall,some part of the wall should be eliminated. There may be several door,window,furniture on wall and I want to finish it in C++... If you have any idea,please let me know.I will be really appreactive... Thanks a lot...
asked Aug 25 '16 at 02:59 AM in C++ Programming
Hey Guys... I have solved the problem by calculating the mesh vertices and triangles on my own...
I wrote a algorithm that spilt the mesh into several triangles and then use the ProceduralMeshComponent component. It works~ It look just like this ,you can see there are two square on the mesh
answered Sep 02 '16 at 10:48 AM
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