Character doesnt turn

Hey guys,
so I got a really strange problem, which is driving me crazy right now.
I’m developing a Sci-Fi Game. I got a normal First Person Character and I can enter a spaceship, which is an own character and u can get in and fly it. So, when I’m in the spaceship all works, and I can fly and turn. But the normal character (my default pawn class) can’t turn. I can walk forward, backward and I can shoot. But I can’t turn. I did all solution ideas from other forum entries. I also got the problem, if I take the standard FirstPersonCharacter and copy it from a blank project in this project. In the blank FirstPerson Project all worked fine.
Hope you got a solution

Can you share Screenshots of the Blueprint in question?

Did you also check your Input mapping if everything is set up correctly? Is your Spaceship using the same controls you want for your character?

shouldn’t you be using a character actor instead of a pawn?

oh it’s a character sorry. I meant it’s set as default pawn class

That are the blueprints and some settings

And some more…