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Trace Debug Lines(spheres) causing "Double Vision"

So, not sure what's going on, it's not my HMD, since I just played a game of Space Pirates Trainer.

Step to repro:

  • Start VR Template

  • Open up Motion Controller BP

  • Add Widget Interaction Component to hands (or use any trace, or enable sphere debug on Predict Projectile Path)

  • Put HMD on, wave hands around or try to teleport

  • See Trace Debug double vision

  • Cry a little because it's confusing

Product Version: UE 4.13 Preview
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asked Aug 26 '16 at 01:42 PM in Bug Reports

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Hello VictorBurgos,

After taking a look at the report above, I believe that this issue falls under a known issue. I have provided a link below.

Link: https://issues.unrealengine.com/issue/UE-34600

Make it a great day

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answered Aug 26 '16 at 01:55 PM

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Rudy Q ♦♦ STAFF
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