Playing Multiple hit animation causes animation to stop

Hi Guys, i’m trying to make a simple punching BP Demo, but when i start punching the Ai multiple times it causes the animation State Machine of “getting hit” to stop.Is there a way to fix this and what is the reason it’s doing like this.
Video that shows the issue: http://www.mediafire.com/download/tp9radb1g8fx34n/Mon_film.mp4

Did you ever find out how to fix this, as I think I am having the same problem.

If you didn’t find it, I am starting to look into delay nodes

Try using an Animation Montage for the ‘GettingHit’ , instead of a basic animation? It seemed to work for me.