realistic meterial creation.
I want to create realistic meterials like brick walls and floors that can itself caste shadows as possible in blender . Is it possible in ue4? If it is can you link me a web site that has all the texture details under a single download or a process of creating normal maps and uv maps for a texture . Please help.
asked Aug 26 '16 at 05:25 AM in Using UE4
heya Chowd, answerhub does have a search function and you should try and use it before asking questions :)
for tutorials on creating them, try google.com and search for "Create pbr textures tutorial ue4" or something like that.
answered Aug 26 '16 at 07:00 AM
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