I want to create realistic meterials like brick walls and floors that can itself caste shadows as possible in blender .
Is it possible in ue4? If it is can you link me a web site that has all the texture details under a single download or a process of creating normal maps and uv maps for a texture . Please help.
heya Chowd, answerhub does have a search function and you should try and use it before asking questions
for tutorials on creating them, try google.com and search for “Create pbr textures tutorial ue4” or something like that.