Is there an alternative way to blend masks besides dither temporal aa
Hi guys, I'm trying to create some hair and some glass using masked material and the only way I know to make it blend smoothly between the masked areas and unmasked areas is by connecting a dither temporal AA node between my mask and the opacity ,ask input
but it looks noisy and rough. And I can't use translucent material because it doesn't catch light.
Examples of what I am doing, please see the high res versions so you can clearly see the noise.
the glass has a lot of noise in it because I'm using dither temporal AA This isn't a very good shot but the hair also has noise especially when the character is moving
Assuming he used a mask, this artist managed to do it without noise on his mask, and I'm sure his not using transparent material.
Does anyone have any idea how I can mask my material without the noise that dither temporal aa produces? thanks in advance.
asked Aug 26 '16 at 04:18 PM in Rendering
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