Can I change color of a specific word in a text, while keeping the rest white?

Hey all,

For my game. Player interacts with actors and a dialogue interaction takes place. But sometimes I would like to color specific words in the dialogue, you know for emphasis.

The Color and Opacity seems change the whole text box, which is not what I want. See example below of the goal in mind.

Has anyone figured this out?

Thanks?

You want to use the Rich Text UMG widget; but that is still in experimental phase and may have bugs.

Very promising! Thanks BrUno