Problems Packaging game
Ive tried with 4.12 and also with 4.13 I keep getting a error when packaging, but whats odd is its failed every single time but after looking in my saved folder in the projects I found my game packaged and it works when I open the exe file.. put it on a thumb drive and it worked on another pc.. so why did it never say it completed when I packaged?
I always get some automation tool error=25 Even when opening a fresh project It failed during the packaging..
I have the entire project on mediafire in a zip file for someone to please help me figure this out, so I cant stop running into this issue in the future, please. Thank you in advance!
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asked Aug 26 '16 at 07:08 PM in Packaging & Deployment
Thanks for providing your project to test on. I verified that your project is packaging for Windows-64 without any trouble. UATHelper: Packaging (Windows (64-bit)): Automation.Execute: BUILD SUCCESSFUL UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=0 (Success)
Are you packaging your project a different way?
answered Aug 31 '16 at 05:04 PM
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