Linux UE4 and Codelite
Hi, I have looked at various posts and pretty much done all I think is necessary 1. Got 4.12 UE4 built from scratch 2. Installed codelite on my xubuntu 15.04 3. In LinuxEngine.ini I set PreferredAccessor=CodeLiteSourceCodeAccessor 4. In UE4 editor settings too I set the source code as codelite 5. Associated .workspace files to Codelite
Still every time I create a C++ project, it ends up opening the .workspace file in mousepad (default text editor for xubuntu) and the terminal shuts down.
I noticed something weird in my terminal, could this be the problem
Can someone please help?
asked Aug 27 '16 at 01:45 PM in Linux
This is a xdg-open issue. Unfortunately some distros are messing around with the location of the default files for the associations. UE4 is using xdg-open to open files with their associated programs. Check the net for issues regarding that issue. Xfce is causing some issues in terms of that.
After you create c++ project the terminal will close. This is a normal behavior. After creating a c++ project CodeLite should open and the terminal will close.
Furthermore, I recommend everyone wants to seriously develop game using UE4 on gnux use LTS version of Ubuntu (If you use Ubuntu or one of its favours). Don't mess around with short lived distros. It will cause you pain for nothing.
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