Sequencer - FBX - Importing / Converting Cameras
I'm planning to use unreal engine for video production.
edit: solved my problem. was my fault.
But one thing is unsolved: Is there a way to convert the cameras, that get imported with a FBX, to cinematic camera actors with animation from the fbx applied? They are just regular cameras and do not have animation. I also can't find an animation asset for the cameras.
thanks for reading.
Drag a cine camera into the scene, right click on the camera that came in with the fbx import and go to "replace selected actor with" > recently placed > cine camera actor, then just delete the one you dragged into the scene.
answered Sep 15 '16 at 04:20 PM
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