Hi! I have a problem. I want to add “1” to value everytime when my character shot the cage and after free the goat from cage, print the value of goats free on screen, but i don’t know what put in “Object” in widget. A “cage” is an actor.
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You put your Cage Actor Reference in there.
How can I do that?
Show us your variables, and why you even use cast to?
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I just want to show the number of saved goats on the HUD When i put an actor reference, then I must put “target”
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