Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[BUG?]Hide only head fom mesh but cast shadow in game

Hi, i want to hide my head from the mesh but let it cast shadow. If i use Hide bone by name and type in ''head'' it will indeed hide it but it doesn't cast shadow. I hace checked ''Hidden shadow'' but no difference. Is it a bug or do i need something else to do?

Product Version: UE 4.11
more ▼

asked Aug 28 '16 at 06:36 PM in Bug Reports

avatar image

20 18 21 26

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

From what I see in 4.13 this isn't a bug.

I used the 3rd person mesh as an example. Select the mesh and set Lighting > Hidden Shadow to true and Rendering > Mesh > Visible to False.

alt text

If you're looking to use a single mesh and only have certain parts of it visible this is a completely different issue that requires a completely different setup using materials to control by disabling shadowing for the material elements or using a separate mesh that is just the head that has the settings above enabled.


casthidden.png (6.9 kB)
more ▼

answered Aug 30 '16 at 03:39 PM

avatar image

Tim Hobson ♦♦ STAFF
48.7k 888 103 880

avatar image jfaztk Jul 01 '17 at 07:20 PM

Hi Tim,

I tested out using two different meshes, I just disabled shadows for the visible one and enabled hidden shadows from the invisible one, and it seems to work fine. Is this performance expensive? Any drawbacks you can think of?


(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question