[BUG?]Hide only head fom mesh but cast shadow in game
Hi, i want to hide my head from the mesh but let it cast shadow. If i use Hide bone by name and type in ''head'' it will indeed hide it but it doesn't cast shadow. I hace checked ''Hidden shadow'' but no difference. Is it a bug or do i need something else to do?
From what I see in 4.13 this isn't a bug.
I used the 3rd person mesh as an example. Select the mesh and set Lighting > Hidden Shadow to true and Rendering > Mesh > Visible to False.
If you're looking to use a single mesh and only have certain parts of it visible this is a completely different issue that requires a completely different setup using materials to control by disabling shadowing for the material elements or using a separate mesh that is just the head that has the settings above enabled.
answered Aug 30 '16 at 03:39 PM
Tim Hobson ♦♦ STAFF
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