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Is there any way to save or cache a pose indefinitely?

I am attempting to implement an animation system I thought up. I would like to be able to designate target poses and to have the animation graph constantly interpolating from its current pose to the target pose. I have figured out how to cache the target poses but I can't seem to be able to access the current pose that the armature is in. I basically would like to be able to access the pose from the previous frame to use to smoothly interpolate towards the target pose.

Product Version: UE 4.13 Preview
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asked Aug 29 '16 at 04:50 AM in Blueprint Scripting

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AdrielKinn
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