Continuous short freezes while working in the Editor
I did not have this issue in 4.11.2, but always had these short (~5-10 sec) freezes in the Editor in 4.12.5.
The same thing is happening in 4.13p3 (in all previews actually).
While my PC is quite old, I did not have this issue prior to 4.12
My hardware specs are the following:
AMD Phenom x3 2.2Ghz
Nvidia GF 670 GTX 2Gb
Windows 7 Pro 64-bit
So, I probably should have worded that better, but DDC is the exact thing you mentioned in your previous comment...Derived Data Cache.
The DDC essentially this(from the doc I linked):
So, what this sounds like, to me, is that you've updated your project from 4.12 to 4.13. There are a lot of custom shaders/textures/assets that you worked on and developed in 4.12. As you created these assets, they were compiled and stored in the 4.12 DDC (found here: C:\Users\USERNAME\AppData\Local\UnrealEngine\4.12\DerivedDataCache).
After updating to 4.13, all of your custom assets are not a part of the 4.13 DDC. So, if you don't "Build" the assets in that project with the build command found in the docs, then it's going to do it one at a time as you load each asset in your project. In turn, this causes the editor to freeze while it caches that asset.
So, you were asking how to launch from the command line. This is how to build the DDC in 4.13 for your project.
If you still get freezes, let me know and we'll go from there.
answered Sep 12 '16 at 08:36 PM
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