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Get out of cinematic mode when RMB released?

I'm very new to Unreal Engine 4 blueprints, and I want to prototype a strategy game, and with that, I want the cursor to be shown when RMB isn't pressed, but when it is, the camera is released. I thought the best way to do this was with cinematic mode, but the problem is, after you press RMB, it unlocks correctly, but upon releasing it, the camera still stays unlocked.Image

EDIT: Turns out the cinematic mode doesn't even take effect, it is just the "click to start playing" thing.

Product Version: UE 4.10
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asked Aug 30 '16 at 12:20 PM in Blueprint Scripting

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