Can't override nor call c++ functions with BP
I'm trying to override some c++ functions with BP but they don't even show up.
EDIT: Okay, I found the problem. It turns out that you need to put BlueprintCallable on the UFUNCTION parameters. Like
InventoryMainWidget class is child from CommonWidget class that is child from UUserWidget
Thanks in advance!
For the functions you're using, rather than searching for them in the override dropdown, you can simply right click in the event graph and create an event node for the given functions.
answered Aug 30 '16 at 04:25 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here