How to show light rays from an emissive color?
I'm developing a material and I want to make it look like these lights:
How can I create that effect? Using a bloom dirt mask?
asked Aug 30 '16 at 04:22 PM in Rendering
Light rays come only from a directional light in UE4, so the only way to hack light rays for this scene is to attach a directional light to your camera and make it point towards the camera. Not sure if it will give you likable results.
You might be better off using lens flares. https://docs.unrealengine.com/latest/INT/Engine/Rendering/PostProcessEffects/LensFlare/
p.s. Bloom dirt mask is for camera lens dirt/imperfections.
answered Aug 31 '16 at 08:29 AM
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