Are there no Stack primitive datatype like we have Arrays in BluePrints? Or do i have to implement my own Stack logic with Push and Pop logic?
Hello Jonas_Molgaard,
You may want to check out the add and remove function available for arrays in blueprints. I believe this will provide the functionality that you are looking for. I have also provided a link to documentation covering the various options given in blueprints for manipulating an array. I hope that this information helps.
Link: https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/Arrays/ArrayNodes/index.html
Make it a great day
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Didn’t notice you answered my question, but i figured it out just as you said.