Licensing for university research projects
Hello, we are from a local University in Hong Kong. We are planning to launch a new research project which utilize VR environment to investigate the attitudes of people towards some urban and architectural design features.
At this point, we are considering using UnrealEngine to create the VR 3D environment for the research and survey.
The project is nothing commercial and there is no plan to create any commercial application out of the research project. However, we will be seeking funding from the local government to support the project.
For the project itself, after we have created the VR environment, we will invite participants to experience the environment with the aid of VR headsets. They will then be asked about their attitudes towards the urban and architectural design features within the virtual environment. As a result, we would like to know if there will be charges when we utilize the VR 3D environment created with UnrealEngine in our project.
asked Sep 01 '16 at 02:34 AM in Legal & Licensing
Please continue to refer to the Unreal Engine EULA for on-commercial usage terns.
However, from your description, as long as your project does not generate revenue in excess of the defined terms in the Unreal Engine EULA and continues to be complaint with other usage conditions, you should be clear to use Unreal Engine.
Please let me know if you have further questions. The project sounds awesome!
Luis Cataldi - Unreal Engine Education Evangelist - firstname.lastname@example.org
answered Sep 01 '16 at 07:02 PM
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