Creating a live feed in game score board

Hello, I’m looking to create an in game score board. not a window that you can bring up as part of your UI, I have a large circular asset hovering in the center of my level and I want to essentially turn it into a jumbotron with a live feed of the current score of the match and if possible have it switch between the multiple spectator cameras I have set up throughout my level. This second part is not necessary but would be an awesome bonus. I’m not sure if there is a way to make this into a texture or material that can be applied to my BSP but any ideas or help would be much appreciated.

I believe you need to look into how to render to a texture.

Unreal Engine Marketplace has a great example project that you can look into for this.

You’ll find this in one of the showcases under the name of ‘BlueprintExamples’ that features a way to look through cameras throughout your level, all through blueprints.

https://docs.unrealengine.com/latest/INT/Resources/Showcases/BlueprintExamples/SecurityCameraAndAlarm/index.html

Hi thanks for the quick responses this is perfect for getting a camera feed, now I’m just wondering how would I get it a live feed of the score to go with this. I imagine there’s a node that could get the score info that I could use to determine which texture will be displayed using a sub uv/flipbook/sprite sheet/ whatever you want to call it lol. not sure if there would be a better way to do this but any ideas and suggestions are welcome thanks all.