[BUG] Blueprint First Person template doesn't have defaults in the MyGame blueprint

If you open the Blueprint First Person template project and open up the MyGame blueprint, and select the Defaults tab, no defaults appear. I figured it out with the help of the forum, but others will probably use this project as an example of how to do things.

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Not sure why it added two of them. But there’s the screen shot.

Oh, and the Parent class is…

ParentClass: Class’/Script/Engine.GameMode’

Hi Charles,

Thank you for your information. This may have been caused by the blueprint class not being installed correctly. Can you try reinstalling the editor to see if that changes the Blueprints?

If I uninstall / re-install will my projects still show up?

If they are in the file structure of Rocket, you can move them to “My Documents”. The entire project’s folder can be copied and then moved to another folder, then moved back if you like.

The only way I could uninstall Rocket was to expose the Administrator account and log in that way. After I re-installed, the issue still occurred.

Is there a chance you exited off the defaults subwindow? If you go into the Window dropdown menu, can you restore the defaults window?

Yes, that fixed it. Don’t know how that got turned off. Because it shows up for all of my other projects. Thanks for the help!

Hi Charles,

Thank you for your report. I tested this by creating a new First Person Blueprint project and opening “MyGame”, but I was unable to reproduce it. Could you tell me what the parent class of the blueprint says it is? Or could you provide a screenshot of the Blueprint with the defaults panel opened?

Thank you,

Alexander