How to Get AI to block?
Hey people, how do I get my AI to block incoming attacks from player? How can I make him evade/dodge my attacks? I don't want the AI to block all the attacks, but rather I want him to block attacks randomly. Any help would be appreciated as I am working on a melee combat game and have an AI that cannot block or evade?
asked Sep 01 '16 at 07:40 PM in Blueprint Scripting
You probably need to find out how the the "AI Controller" works and set up a "Behavior Tree". Can't tell you more than that though, just look on youtube I'm sure you'll find a tutorial on this.
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