tracking Movement

So i’m trying to make a vr game where you can draw in the air and depending on what you draw different things will happen and I don’t have a single clue where to start.

https://github.com/Deams51/UE4-Gesture-Recognition-Plugin

But i would really recommend doing step by step and start with something much simpler. As a first step, have the things to happen be selected from a menu. If that works as you want it to, you can start integrating this plugin (i am currently working on a pull request with some features for it :wink: ).

This plugin looks great but I get an error when i try to add it to my project or just launch the actual project it comes with. Any ideas?

let me guess, 4.13? It was written for 4.12 originally and needs just some small adjustments to run with 4.13.
If you have a bit of time, i will submit a pull request to the creator to make it compatible.

See here if you want to make the small Change yourself:
https://github.com/Deams51/UE4-Gesture-Recognition-Plugin/pull/2

(Just remove the “AttachParent” from the if-clause in VRGestureRecognitionComponent.cpp)

I am using 4.12 but i get an error saying “Missing or incompatible modules in VRGesturePlugin plugin - would you like to disable it? You will no longer be able to open any assets created using it.”

Hey man, any updates on it? I am also trying to do it but can’t find any way to… Thanks!