Why is my Mixamo character's root motion different after importing it to UE4?
Hi, I've downloaded Mixamo characters with root motion but after import to Unreal Engine 4 it doesn't work properly. You can look on this video: https://www.youtube.com/watch?v=TfVDDcScqSc
Please help me.
Thank you, Patrick
The Mixamo Characters don't use the standard/default skeleton, maybe it's because of that? (as it appears in their store page> NOTE: These characters and animations are not on the standard Epic skeleton. )
answered Sep 23 '15 at 07:33 PM
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