Hi guys.
I’m trying to enable root motion for my animation sequence, but it doesn’t seem to work.
Here’s how animation looks when I simply enable root motion.
Since the other animation(made by Kubold, to be specific) is working well even when I set root lock to zero, I concluded the second situation might be able to indicate what the problem is, however I know too little about animating to fix the problem by myself…
[Edited]
Nope. Actually, that might not be related to the problem. I just checked and setting root lock to zero rotates the Kubold’s animation, too.
Wow. Thanks for the comment. I was beginning to forget that I posted this question.
Anyway, no, I’m not using Mixamo. I recorded the animation using Perception Neuron(in case you don’t know what that is; it is a portable motion capture device), adjusted the pivot point to the root in Motionbuilder, then exported the whole scene as fbx.
Have you found a way to fix this issue? It looks like your animation has no root on the ground so your animation setup may be wrong, also make sure to enable root motion on the animation inside the editor, here is a link: Kubold anim tutorial