Hi,
I’ve been creating some custom Blueprint nodes for my project and, while trying to customize their appearance, noticed that the base class for node widgets, SGraphNodeK2Base, is not exposed by its module, GraphEditor, even though it’s exported (using GRAPHEDITOR_API). Is there a reason for that? Being able to inherit from it would be incredibly useful.
This class is located, in 4.13, under:
GraphEditor/Private/KismetNodes/SGraphNodeK2Base.h