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Render text on top?

So I'm using a TextRender component to display some static messages in my scene, but the text often gets clipped by the scene geometry: alt text

I'm wondering if there's a way to use render layering or else fiddle with the depth values of the text so that it doesn't get clipped, or if there's some other way to get a similar effect without the clipping issue.

Any advice?

Product Version: UE 4.12
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asked Sep 02 '16 at 08:58 PM in Rendering

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