Should I use actors or pawns in my Chess game?
Hi guys, New to the engine and game development as well. Just considering what parent class must i use for creating chess pieces in my first game and why. Each piece in the board is an animated character. Thanks in advance!
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Hi favio, What you would want to use is the Pawn Class. Please take a look at the documentation below on how they work and how you might go about using them in your game. https://docs.unrealengine.com/latest/INT/Programming/Gameplay/Framework/Pawn/index.html I hope that helps. Thanks, TJ
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