When I enable tessellation on my landscape material, the landscape components (if that’s the right term) that are not LOD0 disappear.
Screenshot with landscape LOD visualizer:
Normal view:
Same material, but with tessellation disabled in the Material Editor
Material setup:
I tried different combinations of settings in the Material Editor (flat tessellation vs PN triangles, crack-free or not, etc), and the only thing that fixes it is disabling tessellation. I also tried playing with the tessellation multiplier, to no avail.
Would love to get this fixed!