Tessellation causes landscape LODs to disappear

When I enable tessellation on my landscape material, the landscape components (if that’s the right term) that are not LOD0 disappear.

Screenshot with landscape LOD visualizer:

Normal view:

Same material, but with tessellation disabled in the Material Editor

Material setup:

I tried different combinations of settings in the Material Editor (flat tessellation vs PN triangles, crack-free or not, etc), and the only thing that fixes it is disabling tessellation. I also tried playing with the tessellation multiplier, to no avail.

Would love to get this fixed!

Seems like this is already a known issue.

Thanks, good to hear it’s being worked on.