Why is the mouse y Axis ignored

Hi so i made an basic third person setup.
And the caracter is all moving fine.
The camera movement for the x axis is working fine.
but somehow the Y axis is being ingored
i have made an small adjustment to the camera, so that when the axis are only enabled when an action button is pressed.
Please tell me what do i wrong

Use “Add controller pitch input” instead of your “Add controller yaw input” :wink:

Thank you it worked