Visual Studio Crash when reaching a breakpoint

Hi,

For months now visual studio crash when reaching a breakpoint. Still not fixed.
Error c0000005.

Thanks.

Hey w77,

Sadly there is nothing that we can do about Visual Studio issues. I would highly suggest reaching out to Microsoft with any issues related to Visual Studio.

Thank you for submitting a bug report, however at this time we believe that the issue you are describing is not actually a bug with the Unreal Engine, and so we are not able to take any further action on this. If you still believe this may be a bug with Unreal Engine 4, please provide steps for us to reproduce the issue, and we will continue our investigation.

Hello Langley,

I made a test with a wxWidget project.
Reached several breakpoints without any problem.

Even an UE4 template project without modification can’t be debugged.

We don’t have any issue here when it comes to debugging.

I can suggest a few things, since you are.

  • If you have the binary (downloaded from the Epic Games Launcher) version of the editor, make sure to include “editor symbols for debugging”.
  • If on binary, include the “Source code”. This will allow you to debug through the engine code (though you cannot change it unless you get the source code from GitHub and compile the engine.)
  • If you are running your project with the source code, from GitHub, you can run in Debug Editor / Debug Game / Debug Server and will not run into nearly as many variables hidden from optimizations.

If you need more information on how to get the source code, you can start here:

[][1]

[1]:

Solved with :

https://social.msdn.microsoft.com/Forums/vstudio/en-US/6f3b91fb-0060-4984-8584-6a57aa913e0e/vs-2013-debugger-crashing-when-a-breakpoint-is-hit?forum=vsdebug

Please open an administrative CMD window and navigate to \Common7\IDE and run these commands:

devenv.exe /safemode
devenv.exe /resetskippkgs
devenv.exe /resetuserdata