How to run UE4 to make it generate call stack in log on crash?
Is there any way to start UE4 Editor with being able to see crash call stack, besides launching UE4 via Debug (F5) in Visual Studio?
It takes too long to start UE4 from VS... If I just open compiled binary, there'll be no call stack in log files on crash
asked Sep 04 '16 at 09:22 PM in Using UE4
In order to see call stack on Editor crash you can run
this command for building your project. After that opening the project in UE4Editor will write call stack into log on editor crash. For my project it is located in
answered Sep 06 '16 at 02:25 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here