Players feet going trough movable static mash
My players feet are sinking trough movable mash. Movable mash is elevator. When elevator is picking up speed the character feet are also slowly sinking in to the elevator. I tried make complex simple but no luck. These is noticible big time on mobile but on PC not as much. No one seems to be able answer these one. Would any one have any idea on these problem or some kind of work around.
It might be that your physics is lagging behind. You could fix it by detecting if the player is on the elevator and just setting the player's location relative to the elevator's position. Kinda like how you would do it on a rollercoaster. Just do something like :
Translate this to blueprints and it will work :)
Hope this helps,
answered Sep 05 '16 at 09:47 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here