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Crash when using DM debris timeout


After DM debris timeout (around 10 seconds by default) the editor crashes and vanishes.

It happens consistently.

I don't think I'm doing anything odd here. Just trying to make the debris disappear.

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Product Version: UE 4.12
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asked Sep 05 '16 at 03:02 AM in Bug Reports

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avatar image keyle Sep 05 '16 at 03:11 AM

Ok I found what may be causing it. Changing the Collision response channel on Fracture event seems to be causing the crash with the settings above. It's definitely that + Debris timeout which causes the editor to vanish (crash).

Ignore the multi channel mess I made, I was other debugging stuff.

But this + "debris timeout" on the DM causes a crash.

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Hi Keyle,

I've submitted a ticket for this that you can follow here: https://issues.unrealengine.com/issue/UE-35604

Essentially once the destructible has fractured and the new channel is set will cause the crash. I was able to reproduce it using just this simple setup:

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answered Sep 06 '16 at 03:16 PM

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Tim Hobson ♦♦ STAFF
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