Lighting Error Can't Fix
My project is create in 4.11 blueprint. First, I copy all assets to a new empty 4.12 C++ project. I copy all assets from 4.11 "Content" folder to C++ "Content" folder directly (not doing in Game Engine). Then, I open the level in 4.12 C++ project. After setting in Plugins and restart, the scene turn dark (see below).
I don't know why so I try to add a sky light to the scene (see below).
Then, after Build.
It seem nothing chance, just bright little bit. I am setting the sky light's intensity to 20. When I try other lights, they can't work enough too.
Therefore, I try other method to copy file from 4.11 to 4.12 project. I right click on folders that I want to move in Unreal Engine and select "Migrate".
However, I got this message.
I can't find out why it happen and I just open the C++ project again but the problem of lighting still happen.
I change Blueprint to C++ because I want to package a VR mobile apps and play it with samsung Gear VR. Therefore, I need to set Plugins again for package project. After setting, the problem appear.
Would someone help me plz. Thank you so much.
asked Sep 05 '16 at 04:31 AM in Rendering
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