Hello there!
The problem might have been posted already (I hope not though), but general problems with cooking are so frequent here on the Answerhub that it might be impossible to find anything for my case (most threads end up being about missing/removed assets).
I would like to cook specific maps from a project from the commandline (Windows’ cmd.exe), but every time I try to do so, UE4 will tell me that the map could not be found. Here’s an example (for Sun Temple demo):
I run UE4 from:
C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\Win64
Command looks like this:
UE4Editor-Cmd.exe C:\Users\knied\Desktop\SunTemple\SunTemple -run=cook -targetplatform=Android -map=SunTemple
And I get the following:
LogCook:Warning: Unable to find package for map SunTemple.
even though the map’s name is actually
SunTemple.umap
Has anyone encountered this one before?
Thanks in advance.