Mouse looses focus of window when open level is called.
Hi, i'm having some trouble with my game. Every time i call open level to open another level in my game the mouse looses focus of the window and i'm able to move the mouse outside of the window and click other windows that are in the background. I'm using the fps template to make the game. Anyone know what is causing it?
It seems to happen in both the packaged game as well as when playing in the editor.
asked May 26 '14 at 08:21 AM in Blueprint Scripting
I ran into the same problem in my project and I fixed it using the node Set Focus To Game Viewport.
Here's a screenshot of my level blueprint. It's really simple, but it did the trick for me. Hope it helps!
answered Nov 14 '14 at 04:47 PM
On begin play in character if multiplayer, level BP is singleplayer, get player controller set input mode game only
answered Nov 24 '17 at 08:21 AM
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