Air movement with ball?

Hello,

So the problem is that I would like to add in air control to by ball object. I use the rolling blueprint template for prototyping puroposes, so that you know. The issue is that the blueprint uses torque for movement on ground. Should I abandon the torque based movement system altogether? Since I would need to implement the second system for air movement only?

I have been tinkering with some blueprint script, which should detect that the ball is in air. Now is the part of implementation.


I know similar questions have been asked earlier, but none of those seemed satisfying answers. And Thank You in advance.