Packaging projects FAIL
I´m quite at a loss here. I´m trying to package a project for android. It didn´t work so I made some research and found out I had to install visual studio and nvidia codeworks (yes, I am very new to all of this ;) ). I have some errors that are quiet frustrating and I have no idea how to resolve them. Codeworks isn´t able to install the android 4.4.2 sdk and in prior attempts it gave me errors installing the PerfHUD ES. In unreal packaging for android obviously doesn´t work. So I tried to go back to basics and test out a windows package, still doesn´t work.
I´m using ue 4.11, installed the visual studio 2015 community and the latest nvidia codeworks. Any tipps? Anyone? This is really frustrating, I hope you have some ideas to throw at me...
thanks for your reply. I actually solved the issue, I don´t know how but at some point it worked. Visual Studio 2015 seems to run fine with 4.11, it was Codeworks that behaved fickle and needed a couple restarts. So now that this is solved, I´m off with new problems but I guess this thread is resolved. Thanks again!
answered Sep 06 '16 at 06:32 PM
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