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why is everything in 4.13.0 is pixeleated weird

every project i make, convert, open in unreal 4.13.0 is renderd weird is not rendering good in the editor and in game why?

Product Version: UE 4.13
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asked Sep 06 '16 at 06:23 PM in Rendering

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678GUY
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avatar image LeFxGuy Sep 06 '16 at 06:32 PM

Did you check your Scalability-Settings?

avatar image 678GUY Sep 07 '16 at 04:54 AM

where do i change this setting ?

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1 answer: sort voted first

As LeFxGuy said, check your scalibility settings. It was similar for me, when i converted a project to 4.13 everything looked a bit strange and "not so good", until i noticed that under Scalability Settings everything was set to Medium instead of Epic as before.

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answered Sep 06 '16 at 07:51 PM

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indygoof
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avatar image 678GUY Sep 07 '16 at 04:55 AM

where do i change this setting

avatar image IridiumStudios Sep 07 '16 at 07:22 AM

Settings -> Engine Scalability Settings.

avatar image 678GUY Sep 07 '16 at 12:49 PM

ok it looks better but there is still this weird pixels thingy you can see the pixels of strings making the edges of cubes and stuff

avatar image LeFxGuy Sep 07 '16 at 04:06 PM

You will have to post a screenshot for this

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