3D Scene Capture Cube blurry on movement
I'm currently using a Scene Capture Cube to render a scene on a plane, but the texture applied is always blurry when the player/camera is in movement. I tried every compression settings on the RenderTarget and pretty much every post process settings on the camera, and so far nothing removes the blur.
Has anyone found a way to fix this?
Result when close to the plane and moving:
Reference video: https://ppotn40-hotmail.tinytake.com/sf/OTc1Mzc3XzQwNjY5OTI
Turn off Motion blur from your post process effects.
answered Apr 30 '17 at 12:59 AM
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