Faster response for "Begin Overlap"?

I’ve set up an item that rotates in place and I want the player to run up to grab it. I’ve done that, but the response time on “Actor begin overlap” for the box collision set up in the item’s BluePrint is off by a second and not instant as I thought it would be. How would I have it exactly on being actor overlap in an instant?

I think working out of my laptop made things a lot harder than I thought. Now that I built my first PC everything is so much smoother!!