Can't find "Crouch speed multiplier" parameter
Hi. I am using Crouch function of CharacterMovement but my camera is moving down faster than my animation. And I can't find "Crouch speed multiplier" parameter that I saw in a tutorial. Does this parameter still exists ? Where can i find it ? Or is there another to way to change camera speed when crouching ?
asked Sep 06 '16 at 10:22 PM in Blueprint Scripting
How is your camera attached to the character?
If you're doing a fps, try attaching the camera to a socket in the head node of your skeleton. Then the camera should move as the skeleton moves.
Open your skeletal mesh in the persona editor, click on the skeleton in the upper right hand. That'll open the skeleton in the left hand panel. Iterate through the bones til you get the head. Right click and "add socket" should be one of the options.
answered Dec 04 '16 at 06:29 AM
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