Why my package cooking fails?

After some warnings my project won’t build. I have created a sorter version of my project substracting some elements and I deleted saved etc folders but the problem persist. I include the ouptup file for reference.
Please help cos I can’t figure out what is going on with my project…
I add here the text output file.
link text

MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.07-08.00.56:388][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error Blendspace Player ‘(None)’ references an unknown blend space from Source: /Game/ShipEvacuationContent/HumanModels/PassengerCharacter/TeenMalePassengerAnimBP.

You are referencing an invalid/non existing blendspace and then the cook errors out. This may happen because there are issues with the animations for your PassengerCharacter, on each animation cook it errors out. Maybe check the animations again and reimport them.

Also, if not already done, run a “Fix up redirectors” on the folder (with right-mouse-click)

Hope that helps!